ART

This is a collection of some of my art work.  I understand the world through drawing, sketching, diagraming, photographing and montaging.  This practice strengthens my capabilities to produce deliverables for architecture (built environment), urban planning, software design (wireframes, research findings), visual note-taking, story boarding, and other types of visualizations. 

1 hour: Ink sketch, Delphi, Greece 1999


10 minute sketches

INK | HANDSKETCH
While traveling in China (2003)

PART OF
Travel Sketchbook

PROCESS
Ink to understand bowing through a Chinese moon gate

DATES
2003

LEARNED
To compress time and actions into one dimension

freehand sketch

INK | HANDSKETCH
Comissioned to draw San Francisco urban landscape for kindergarden class

DELIVERABLES
4 foor x 5 foot mounted drawing

PROCESS
Multiple small sketches, scaled to a larger size with reproduction company and refined

DATES
2013

LEARNED
To use architecture techniques for commercial purposes

  

40 hours: A 4 foot x 5 foot commissioned sketch for Kindergarteners to color. (January 2013)

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Photography

PHOTOGRAPHY
Photograph urban activities in Japan, China, Mexico, India, and across the United States

DELIVERABLES
Personal use

PROCESS
Manipulate manual settings on digital camera

DATES
2003-2015

LEARNED
To see people in places

IMAG0951

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Wireframes

INK | HANDSKETCH
1:1 scale tablet spashpage design

DELIVERABLES
Protype for software developers

PROCESS
Iterations on opening screen

DATES
2012

LEARNED
Indicate user iterations and gestures

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Interaction Montages 

Montages are a technique and method from filmmaking in which a series of short shots are edited into a sequence to condense space, time, and information.  In the 1960's six men from London who recently graduated from architecture and were interested in technology came together to create Archigram.  They created over 900 drawings and montages to explore rules and spatial experiences.  I find using their techniques can push me to capture, communicate and explore more user experience and interaction through time in the quickest manner to break sequencing down to be able to build various components.  

Montages for User Interaction Explorations

Project: NEEAR: During crunch time, my thesis partner and I had to quickly communicate the overall experience and what happens when certain user interactions occurred.  Creating several montages created an artifact we could both work from to develop our UX and UI.  We also used this tool to figure out priorities and how to build various components.

Past Montages

Project: Kiva House: Previous montage work exploring how a person enters and feels within a site.  This was done for my Architectural bamboo thesis work.